Although Frost Giant's team is small, it is made up of Blizzard RTS alumni who felt that the real-time strategy genre still had more to give, set on lowering the barrier to entry for RTS games and empowering user generated content, as well as enhancing co-op, campaign, and competitive gameplay. Not much is known about Frost Giant's future game, as the eight person studio was formed only last year, though it was also revealed that they will be liscencing Unreal Engine 5 from Epic Games, which went in to early access availability this week, and looks fantastic. He remains engaged with the genre and the community today, and his advice will be incredibly valuable as we work to bring real-time strategy (RTS) games to a broad audience,” commented Tim Morten, Frost Giant Studios CEO. Mike Morhaime has helped set a benchmark for real-time strategy games that has not been surpassed. ![]() ![]() “We are so fortunate to be able to work with the industry giants at Dreamhaven who were instrumental in creating the RTS legacy that inspired Frost Giant.
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